Know what your project costsbefore you talk to anyone.
Real-time, immersive, and interactive work. Price your project against my actual rates, submit a request when the number works, and book it once it's approved — all from one place.
Rates from $85/hr · Project minimum $900 · 30% deposit to book
Next opening Aug 16, 2026 · see the calendar
What I build
Immersive build for headsets or mobile AR, in Unity or Unreal.
Browser-based AR with no app install — 8th Wall or WebXR.
Unity build for iOS and Android, from mechanic to store-ready.
PC, Mac, or Linux build for Steam, itch, or direct distribution.
three.js, PlayCanvas, or Unity WebGL running in the browser.
Shaders, VFX, rigging, lighting, and look development.
Editor tooling, automation, and reusable packages for your team.
Profiling and fixing frame time, memory, draw calls, and load times.
A fast, focused build to prove whether the idea actually works.
Not on this list? Describe it in your own words and tell me what you had in mind.
How booking works
Five steps from curiosity to a locked-in start date. Nothing is charged until you've read and accepted a Statement of Work.
- 1
Get an instant estimate
Answer a few questions about scope, complexity, and timing. You get a real range built from real rates — no waiting on a callback.
- 2
Submit a formal request
Happy with the ballpark? Turn it into a request. It lands in the queue with your brief and estimate attached.
- 3
Review and approval
I review the scope, confirm the number, and either approve it with a firm quote or come back with questions.
- 4
Read the Statement of Work
Approved projects come with a full SOW: scope, deliverables, milestones, fees, and change control. Read it before you pay anything.
- 5
Book it with a deposit
Accept the SOW, place the deposit, and your start date is locked in. The deposit is credited against your first invoice.
Ready for a number?
No email gate, no sales call. Build the estimate first and decide from there.
Start my estimate