2DVLS

2D volumetric lights and shadows for Unity, released on the Unity Asset Store — real-time light meshes with a custom editor for authoring them in the scene view.

My role
Solo
UnityAsset StoreToolsRenderingEditor tooling

What this demonstrates

Editor tooling and rendering work made to be handed to other developers.

2D volumetric lights and shadows for Unity, released on the Unity Asset Store: real-time light meshes, with a custom editor for authoring them in the scene view rather than through an inspector full of numbers.

Shipping a tool other developers build on is a different job from shipping a game — the API is the product, and every awkward edge in it becomes somebody else's support thread.

2DVLS editor tool — Unity scene view beside its C# source in Visual Studio
The scene-view editor, beside its source

More work

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