Unity game and app development

A whole build, from an empty Unity project to something people can install. I take the parts most teams have to split between a programmer, a technical artist, and whoever ends up owning the build pipeline — which is usually where the schedule goes.

The rate is how an estimate gets built — you aren't buying an hourly meter. Work is scoped into deliverables and milestones at a fixed fee, agreed in writing before anything starts.

What this covers

  • Project architecture, conventions, and Unity setup
  • Gameplay, app features, and the systems underneath them
  • UI, menus, and the states between them
  • Art, animation, and audio integration
  • Performance work against the hardware it actually has to run on
  • Builds, signing, store listings, and getting through review
  • Handover documentation, and a session to walk your team through it

People usually come to me with

  • You have a concept or a design document and no team to build it.
  • You have a team, and it is full.
  • You want one person accountable for the whole build rather than a seam between two contractors.

What it usually costs

One platform, nothing added, and priced as minimum viable product on a standard schedule. Complexity, scheduling, extra platforms, and add-ons move it from there — the estimator does all of that live, as you answer.

SizeEffortRoughly
Tiny

One idea, one screen, one loop. A tip calculator, a Wordle, a Flappy Bird.

200 hrs
8 weeks
$20,800 $31,200
Small

A handful of features that hang together. A habit tracker like Streaks, a to-do app like Things, a match-3 like Candy Crush.

400 hrs
16 weeks
$41,600 $62,400
Medium

Accounts, sync, and either a lot of screens or a campaign's worth of content. Strava, Duolingo, Untitled Goose Game.

960 hrs
38 weeks and 2 days
$99,850 $149,750
Large

A platform, or a full title with real depth to it. Notion, Figma, Hollow Knight.

2360 hrs
94 weeks and 2 days
$245,450 $368,150

This is a preliminary estimate based on the information provided. Real-time work is sensitive to target hardware and asset quality, so the final quote is confirmed after review and may change if scope changes.

Price my project

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No email gate, no sales call. Build the estimate first and decide from there.

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